Gambling Research Index

New research / Archive

May 2023

88 studies entered the index this month.

  1. Which Fantasy Sports Players Will Bet on Sports? A Trait-Based Predictive Model of Fantasy Sport Players Engaging in Sports Betting

    Fantasy sports is a favorite form of sports consumption, and sports betting is becoming increasingly more popular and accessible. Following the recent Supreme Court decision concerning legalization, many fantasy sports operators are now incorporating sports betting into their platforms to capitalize on this opportunity …

  2. The impact of gambling advertising and marketing on young people: A critical review and analysis of methodologies

    Studies have raised concerns regarding how gambling advertising influences young people, particularly in relation to normalizing and glamourising the activity. This paper scrutinizes the accuracy of claims made in the existing literature on how gambling advertising influences young people by critically analyzing studies’ methodologies …

  3. Qualitative Study on the Experience of Participating in Gamblers Anonymous and the Essential Meaning of Addiction Recovery

    The purpose of this study was to examine how participation in G.A. group contributed to the recovery from gambling addiction. For this purpose, phenomenology was implemented while GA gatherings were observed, in-depth interviews were conducted with five GA members, and then the essential meaning of addiction recovery in G.A. was reviewed …

  4. Making Complexity Measurable in Practice: A Formal Analysis of Gamble-Play media

    Over the past decade, videogames have become increasingly gambling-like in their design. Scientific and regulatory attempts to unravel such design seem particularly oriented towards the effects and regulatory treatment of paid-for loot boxes, favoring either measurability or complexity …

  5. INDIVIDUAL CHARACTERISTICS AS CORRELATES AND PREDICTORS OF ADOLESCENT GAMBLING

    Adolescents are at risk groups to develop problematic gambling, which over time and intensification can develop into pathological gambling with numerous and harmful psychosocial consequences.Today, significant emphasis is placed on individual characteristics and personality traits as factors that influence and contribute to the development or maintenance …

  6. Health Above Profits – We Need a New Gambling Act

  7. Gambling: RCGP is criticised for holding conference with organisation dependent on industry funding

  8. An exploratory study of ESG management spread for the casino firm in Korea : by using the cases of ESG management in domestic and foreign casino firms

    본 연구의 목적은 국내 카지노 기업의 ESG 경영확산을 위하여 효과적이고 효율적인 전략 수립을 위한 방향성 및 실행방안에 대한 전략적 제언을 제시하고자 한다. 구체적으로, 국내 및 해외 카지노 기업들의 ESG 경영 사례연구를 통해 카지노 기업의 ESG 활동을 비교·분석하여 주요 이슈 및 문제점을 확인하고, 이에 대한 국내 카지노 기업의 ESG 경영활동 확산에 대한 전략적 제언을 도출하였다. 본 연구를 통해 제시된 6개의 전략적 제언은 다음과 같다. 첫째, 카지노 종사원들의 ESG 경영에 대한 인식 제고를 통한 ESG 활동의 적극적 참여를 유도하여야 한다 …

  9. Advokasi dan Penyuluhan Bahaya Judi Online Bagi Masyarakat Dalam Meningkatkan Kesadaran dan Pengurangan Dampak Negatif di Baadia Baubau

    Online gambling has become an increasing social problem in Indonesia, affecting various levels of society, especially among the younger generation. This phenomenon has widespread negative impacts, ranging from psychological, economic, to social aspects …

  10. ANALYSIS OF CRIMINAL LIABILITY FOR GAMBLING ON PUBLIC ROADS

    This study aims to find out how the accountability for criminal acts of gambling on public roads and how the obstacles to accountability for criminal acts of gambling on public roads. The method used in this research is qualitative …

  11. What consistent themes inform individual’s constructions of activities as guilty pleasures? A thematic analysis of gambling, shoplifting and consuming pornography

  12. Local gambling preferences and corporate tax avoidance: Evidence from China

    Abstract We document the positive effect of local gambling preferences on corporate tax avoidance using province‐level lottery sales data as a proxy for local gambling preferences. This result is robust to a battery of sensitivity tests …

  13. Investigating gaming structural features associated with gaming disorder and proposing a revised taxonomical model: A scoping review

    Abstract Background and aims Gaming disorder (GD) is a mental health concern that has been heavily contested by experts. This scoping review synthesizes the literature to identify the structural features of video game design that can contribute to GD …

  14. Penggunaan Big Data Dalam Mengungkap Kasus Kejahatan Judi Online di Polrestabes Medan

    One of the important benefits of Big Data and Computing Technology in criminal justice is that it is now easier to store and access records. Thanks to things like social media, people save more than usual. It is likely that the physical copies of the old photos are gone or destroyed, but many people have already posted them on Facebook …

  15. Modeling the non-linear relationship between gambling engagement and years of gambling experience: integrating the exposure and adaptation hypotheses

    This article integrates the exposure and adaptation hypotheses concerning gambling engagement by quantitatively modeling, at the community level, the non-linear relationship between gamblers’ engagement and their years of gambling experience and identifies the years of experience corresponding to the maximum/minimum engagement …

  16. Dampak Berjudi dalam Pandangan Islam

    This study aims to discuss the negative impact of gambling behavior in the Islamic view. The method used in this research is qualitative through literature study …

  17. Power and Other Commercial Determinants of Health: An Empirical Study of the Australian Food, Alcohol, and Gambling Industries

    Commercial determinants of health (CDoH) represent a critical frame for exploring undue corporate and commercial influence over health. Power lenses are integral to understanding CDoH. Impacts of food, alcohol, and gambling industries are observable CDoH outcomes …

  18. THE USE OF VARIETY OF LANGUAGES IN THE "HOKKY" SUPERMARKET PUBLIC SPACE

    The phenomenon of gambling is currently not a foreign thing in society. Many people justify all means to get money or wealth instantly without any effort. With the rise of gambling, it can become a community disease that damages the social system of society …

  19. Development of the Online Problem Gaming Behavior Index: A New Scale Based on Actual Problem Gambling Behavior Rather Than the Consequences of it

    Many items in current problem gambling screens focus on negative consequences of gambling and gambling-related harms. However, few problem gambling screens comprise items that are totally based on actual gambling behavior such as gambling duration, gambling frequency, or gambling late at night …

  20. Penegakan Hukum Oleh Polri Terhadap Pelaku Tindak Pidana Judi Online (Studi Pada Kepolisian Daerah Sumatera Utara)

    Law enforcement is carried out by law enforcers. The implementation of the law in society, apart from depending on the legal awareness of the community, is also very much determined by law enforcement officials …

  21. Are there clinical, psychopathological and therapy outcomes correlates associated with self-exclusion from gambling?

    Abstract Background and aims Self-exclusion in gambling disorder (GD) is considered a measure to decrease the negative consequences of gambling behavior. Under a formal self-exclusion program, gamblers request to be banned from accessing to the gambling venues or online gambling …

  22. The role of anchoring on investors’ gambling preference: Evidence from China

  23. Motivating factors and barriers to help-seeking for casino gamblers: results from a survey in Swiss casinos

    Gambling can have serious consequences for many aspects of a person's life. Yet relatively few people with gambling problems seek help …

  24. Game theory--optimum strategy for drawing cards in 21 points

    Blackjack is a popular casino poker game in which players make drawing decisions based on rules other than the size of their points. We found that despite the randomness of the card draw, blackjack is actually very mathematical and logical …

  25. Weak Form Efficiency in Sports Betting Markets

    Betting on sports is increasingly popular, and legal in the United States. Many states have moved to legalize sports betting both in-person and on-line. In this paper we evaluate the sports betting market and assess its efficiency in the financial sense …

  26. Shallow Value Weighting Predicts Problem Gambling: A Parameter Estimation Analysis Using Cumulative Prospect Theory

    Problem gambling is a non-substance-based addictive disorder that can cause significant distress and dramatic consequences. Despite extensive research in neuroscience and clinical/social psychology, few contributions have been made from formal models of behavioural economics …

  27. The Social Impact of Online Games on the Lives of Rural Communities in Deli Serdang Regency

    The habit of playing games has become a lifestyle that is favored by the community, especially the younger generation and even elementary school students in rural and urban areas. Especially in rural communities, the online game Higgs Domino Island is rife …

  28. Gambling and Aging: An Overview of a Risky Behavior

    Gambling is a field of study that has grown since the 2000s. Much research has focused on adolescents and youth as a vulnerable population. The rate of aging gamblers is increasing; however, evidence-based knowledge of this population is still too sparse …

  29. Non-problem gamblers show the same cognitive distortions while playing slot machines as problem gamblers, with no loss of control and reduced reality control, though - An experimental study on gambling

    Cognitive distortions can result in maladaptive interpretations of events and maladaptive behavior. In the case of gambling, such distortions can contribute to the maintenance of the disorder …

  30. Adverse Childhood Experiences, Problem Gambling and Disordered Gaming: The Mediating Role of Internalizing and Externalizing Problems Among Adolescents

  31. The Effect of Inequality and Prosperity on the European Market for Gambling Machines: A Socioeconomic Panel Analysis

    Abstract This study examines the potential influence of prosperity and inequality on gambling participation in Europe. We combined data from the Eurostat database, the Global Wealth Report, and the European Casino Association and estimated fixed effects panel regression models …

  32. Dynamic prospect theory: Two core decision theories coexist in the gambling behavior of monkeys and humans

    Research in the multidisciplinary field of neuroeconomics has mainly been driven by two influential theories regarding human economic choice: prospect theory, which describes decision-making under risk, and reinforcement learning theory, which describes learning for decision-making …

  33. Age and gender differences in gambling intensity in a Norwegian population of electronic gaming machine players

    Participation in various types of gambling is associated with age and gender. Younger men tend to be drawn toward online gambling whereas women and older individuals tend to engage more in land-based gambling such as electronic gaming machines (EGMs) …

  34. A Cross-Sectional Analysis of Young Men's Gambling and Intimate Partner Violence Perpetration in Mwanza, Tanzania

    The prevalence of intimate partner violence (IPV) in Tanzania is one of the highest in sub-Saharan Africa. There are very few studies on the co-occurrence of gambling and IPV and none from LMICs, despite gambling being a behaviour associated with gender norms exalting masculinity underlying IPV perpetration …

  35. The impact of multiple language exposure on cognition during childhood: evidence from the UK Millennium Cohort Study

    Many studies argue that exposure to, and use of, multiple languages in childhood has beneficial effects beyond the linguistic domain, including on executive functions (EFs), although recent evidence remains controversial …

  36. Techniques for Computing the Probability of a Gambler’s Ruin with Applications to Playing Roulette

    An interest in gambling has greatly increased over the last few decades with the more common use of slot machines and online gambling, especially sports betting. A concern that has been publically raised is addiction and eventual gambler’s ruin (loss of all money). In this paper we provide a solution to the Gambler’s Ruin problem in regards to roulette …

  37. Entrepreneurial Innovation and Quality of Service in the Sports Betting Sector, Bagua - Peru

    The objective was to determine the relationship between business innovation and service quality in companies in the sports betting sector …

  38. A Description of The Future Orientation of Adolescent Online Gambling Addicts in The City of Palembang

    Adolescents are the next generation of young people who are expected to grow into moral individuals faster than the previous generation. The involvement of adolescents in online gambling will certainly have an impact on their development period, one of which is Future Orientation …

  39. Gamified Problem Gambling and Psychological Distress: The Mediated-Moderated Roles of Cognitive and Economic Motives

    Economic and non-economic motives for gambling may amplify anxiety and depression among young adults. On the grounds that online gambling is highly addictive, it is imperative to assess significant contributory factors in gambling that aggravate financial harm and psychological distress …

  40. Relationship of gambling disorder with traumatic life events and emotion regulation in adolescents and young adults

    Abstract Introduction Traumatic life events (TLE) and difficulties in emotion regulation (ER) can be considered risk factors for the development of gambling disorder in adolescents and young adults …

  41. Phenomenological Analysis Of The Rising Online Gambling Among Students in Kediri

    This study analyzes the rise of online gambling among department primary teacher education students at Universitas Nusantara PGRI Kediri. The method used in this research is descriptive qualitative. The data collection technique used is observation or observation and in-depth interviews. The informants in this study were as many as 32 students …

  42. Hell for consumer addiction?: thematic analysis of COVID-19 narratives in a gambling support forum

    Purpose The COVID-19 pandemic resulted in public health measures which unintentionally made unfortunate individual-, community- and system-level impacts. People experiencing gambling harm have distinctive vulnerabilities that are exacerbated during this period of uncertainty, physical distancing, self-isolation and changes to treatment services …

  43. Gambling preference and entity corporate financialization: evidence from China

    We use a sample of Chinese firms to examine the impact of local gambling preference on corporate financialization. Our findings suggest that when a firm is located in a region with stronger gambling preference, it commits more corporate financialization. Specifically, strong opportunism and high risk-taking ability are the main mechanisms …

  44. Connectome-based prediction of craving in gambling disorder and cocaine use disorder

    Craving, involving intense and urgent desires to engage in specific behaviours, is a feature of addictions. Multiple studies implicate regions of salience/limbic networks and basal ganglia, fronto-parietal, medial frontal regions in craving in addictions …

  45. Momentum trading in the NFL gambling market

  46. Gambling advertising on Twitter before, during and after the initial Australian COVID-19 lockdown

    Abstract Background and aims COVID-19 resulted in the shutdown of almost all sporting competitions and most venue-based gambling opportunities. This study examines how wagering operators in Australia responded, by examining their advertising …

  47. Regulation of Video Gaming Loot Boxes: Lessons for South Africa from Abroad

    To optimise income, video game developers incorporate microtransactions into their games. One such microtransaction is a loot box. This is a container that a gamer in certain instances can win or purchase to take a chance on the unknown contents in the hope of obtaining an item that may be useful in the progression of the game …

  48. Penegakan Hukum Tindak Pidana Perjudian Sebagai Mata Pencaharian (Di Kepolisian Resor Kota Pasuruan)

    Gambling games are a crime regulated in article 303 bis of the Criminal Code. Gambling games are often used as a livelihood. Gamblers often make this a livelihood because the lures that are given from gambling games look profitable with only a little money. But this is of course just a ruse so that someone is interested in participating in gambling …

  49. Dopaminergic pathways and their addictions: gambling on dopamine

    In neuroscience, it is known that dopamine takes part in functions such as motor control, learning, reward, and others. Today, gambling is understood as a predominant recreational behavior and can mimic the effects of psychostimulants …

  50. Longing to act: Bayesian inference as a framework for craving in behavioral addiction

    Traditionally, craving is considered a defining feature of drug addiction. Accumulating evidence suggests that craving can also exist in behavioral addictions (e.g., gambling disorder) without drug-induced effects. However, the degree to which mechanisms of craving overlap between classic substance use disorders and behavioral addictions remains unclear …

  51. INVESTIGATING THE RELATIONSHIP BETWEEN GENDER, LONELINESS AND PROBLEM GAMBLING: A CROSS-SECTIONAL STUDY OF UNDERGRADUATES IN OWERRI MUNICIPALITY, IMO STATE, NIGERIA

    The study investigated whether gender and loneliness are related with problem gambling. Data was collected using cross-sectional survey design from a sample of 200 (80 female and 120 male) undergraduates of Alvan Ikoku Federal College of Education, Owerri. The participants’ age ranges from 18 to 31 years of age …

  52. The Effects of Sports Betting on the Moral Behaviours of Students in Colleges of Education in Ghana

    The study examined the effects of sports betting on the moral behaviour of students in Colleges of Education in Ghana. A descriptive research design was adopted for the study. Using the multi-stage technique involving proportionate and simple random sampling procedures, three hundred and two (302) students from five colleges of Education in Ghana …

  53. Loot box gambling addiction risk versus responsible computing: a systematic review

    There are many ways to monetize video games: from the simple direct purchase to the system of “games as a service”. There are, however, forms of monetization that show strong indications of being detrimental to consumers, such as the so-called “loot boxes” that are offered during gameplay …

  54. Gambling-like Features in fan Tokens

    Abstract Fan tokens are a form of cryptocurrency that allow owners to participate in various fan-related experiences such as voting on the music to be played during half-time breaks in sporting events. Since 2020, many elite sport teams have issued fan tokens, allegedly as a way to engage with fans and hear their voice …

  55. The Economic Impact of a Casino Monopoly: Evidence from Atlantic City

    New Jersey voters approved legalized gambling for Atlantic City in a 1976 referendum. The state explicitly leveraged the city's regional monopoly on casinos east of the Mississippi River as an economic development strategy to revive the blighted seaside resort town.

  56. IPO underperformance and turnover: A gambling preference perspective

    Retail investors’ gambling preferences can affect the performance and turnover of IPO firms. Research on the relationship between IPO underperformance and turnover from the gambling preference perspective is very limited. Empirical results on gambling preferences show that it leads to the underperformance of IPO firms …

  57. Effects of Transcranial Electrical Stimulation on Gambling and Gaming: A Systematic Review of Studies on Healthy Controls, Participants with Gambling/Gaming Disorder, and Substance Use Disorder

    Gambling disorder (GD) and internet gaming disorder (IGD) are formally recognized behavioral addictions with a rapidly growing prevalence and limited treatment options …

  58. "To me, it was Just a Vice". Stigma and Other Barriers to Gambling Treatment in Piedmont, Italy

    In Piedmont (northwestern Italy), as in the rest of the Western world, only a small percentage of the estimated problem gamblers (10-20%) turn to a treatment service to overcome their addiction issues …

  59. The effects of impulsivity and near misses on persistence in play on a slot machine

    Both personality factors (e.g. impulsivity) and structural game characteristics impact decision-making on games of chance. We examined the relationship between impulsivity and decision-making on a slot machine task programmed with different near-miss frequencies …

  60. Stigma-related predictors of help-seeking for problem gambling

    Stigma has been identified as a common barrier to help-seeking for problem gambling behaviors, and it is estimated that globally, only 20% of those who experience gambling problems seek help …

  61. Sustainable practices for the development of gambling and wine tourism

    The objective of this scientific article is to study the development of destinations with gambling and wine tourism. The link between gambling and wine is examined as an integral part of the tourism proposition. The possibilities for combining them are highlighted and the motives for attracting visitors by uniting them are discussed …

  62. Neural fingerprints of gambling disorder using diffusion tensor imaging

    Gambling disorder (GD) is a behavioral addiction associated with personal, social and occupational consequences. Thus, examining GD's clinical relationship with its neural substrates is critical. We compared neural fingerprints using diffusion tensor imaging (DTI) in GD subjects undergoing treatment relative to healthy volunteers (HV) …

  63. Gambling reform in the UK

    The government white paper’s proposals are limited and lack urgency

  64. From Resolution until Social Religious Movement: Effort Eradication of Gambling Activity in Indonesia 1960s-1993

    Gambling activity is one of the stories in the dynamics history of Indonesia. Its history can be traced from colonial to post-colonial times. In more contemporary times, gambling has even become a kind of commodity that is taken advantage of to cover the shortage of government funds …

  65. A scoping review of the association between loot boxes, esports, skin betting, and token wagering with gambling and video gaming behaviors

    Abstract Background and aims Many new digital gambling-like activities such as loot boxes, esports betting, skin betting, and token wagering have recently emerged and grown in popularity …

  66. A Family Study of Executive Function in Gambling Disorder

  67. The Effect of the COVID-19 Pandemic on Sports Betting Tipsters as Professional Bettors: A Qualitative Interview Study

    Although the COVID-19 pandemic impacted individuals who bet on sports, sports betting tipsters (SBTs; i.e., individuals who provide professional tips on the outcome of sporting events) were arguably among the most affected groups …

  68. Financial stress and gambling motivation: the importance of financial literacy

    Purpose “Poor, Stressed, Drink (alcohol), and Gambling” is one of the campaigns for poverty eradication in Thailand. This study focuses on informal workers—gamblers—who belong to low-income groups and are not covered by the law as an employer …

  69. Behavioural addictions. Problem gambling in general practice: How can we help?

    The Australian Journal of General Practice (AJGP) aims to provide relevant, evidence-based, clearly articulated information to Australian general practitioners (GPs) to assist them in providing the highest quality patient care

  70. Prevalensi Perilaku Perjudian pada Remaja selama Pandemi: Literature Review

    Gambling atau perjudian termasuk masalah kesehatan masyarakat yang telah menyita perhatian dunia, termasuk Indonesia …

  71. Gambling Harm Experienced by Children Exposed to Parental Gambling: An Online Survey of Australians

    Abstract Although child wellbeing is known to be negatively affected by gambling, relatively little is known about the specific harms experienced by children exposed to parental gambling problems …

  72. Examining the Use of Offshore Online Gambling Sites in the United States via Routine Activities Theory: A SEM Analysis

    Despite the recent proliferation of legal online gambling in the Unites States, offshore gambling sites still remain prevalent, causing various problems in the U.S …

  73. Esports, gambling and academic intervention

    In a recent article published exploring the relationship between esports and gambling sponsorship, Biggar et al.1 identified that a substantial number of esports teams are sponsored by companies engaged in gambling …

  74. A Case Series of Pathological Gambling with Suicidal Ideation

    Abstract With the recent advances in technology, gambling, an activity which was previously restricted to casinos and card rooms is now readily available at the click of a button in the form of online gambling, wagering, and card games …

  75. Gambling addiction in the UK: don't blame GPs

  76. A call for qualitative and mixed-methods research on gambling and cannabis

    Gambling disorder and cannabis use disorder are both considered major public health issues. Despite the well-documented frequency of substance use disorders among people with gambling disorder, little is known about the experiences of those who both engage with gambling and cannabis …

  77. Administrative and Legal Aspects Related to CombatGambling and Computer Addiction in Young People

    The objective of the study is to determine the forms, types and factors of computer addiction and gambling in young people, as well as propose ways to counteract their negative impact. The methodological basis of the study is sociological research, analysis of state policy and regulations; methods of classification and generalization …

  78. Rolling the Dice: A Comprehensive Review of the New Forms of Gambling and Psychological Clinical Recommendations

    This study aims to analyze the main and most recent forms of gambling and related psychopathological disorders, also proposing psychological clinical recommendations …

  79. ইসলম ও পরচলত আইনর দষটত জয় : একট পরযলচন|Gambling in the Perspective of Islam and Conventional Law : An Evaluation

    Gambling is a controversial issue in many parts of the world and is one of the abominations declared by Islam. Despite being prohibited in Islam, gambling exists in various forms in Muslim-dominated Bangladesh and the gambling sector has been expanded in many ways. Gambling brings severe harm to a person in religious and worldly life …

  80. Striatal ups or downs? Neural correlates of monetary reward anticipation, cue reactivity and their interaction in alcohol use disorder and gambling disorder

    Abstract Background and aims Dysfunction of the striatum, a brain region part of the mesolimbic reward system, is a key characteristic of addictive disorders, but neuroimaging studies have reported conflicting findings …

  81. Smartphone Apps for Problem Gambling: A Review of Content and Quality

    Purpose Of Review: Problem gambling can have profound consequences for affected individuals, yet only a small proportion of people with problem gambling seek treatment. Mobile phone applications (apps) may provide an effective and scalable therapeutic option …

  82. Predicting High-Risk Gambling Based on the First Seven Days of Gambling Activity After Registration Using Account-Based Tracking Data

    Abstract In recent years, several European regulators have introduced mandatory player tracking to identify potentially problematic online gambling. The present study’s aim was to investigate the possibility of predicting future high-risk gambling based on a short time window (i.e., the first seven days after the registration for an online gambling site) …

  83. Sports Wagering Roars into 2023 with Addition of OHIO

    The first month of sports wagering in 2023 picks up where the final month of 2022 left off: A record national handle and an all-time high of operator gross revenue in the post-Professional and Amateur Sports Protection Act (PASPA) era.

  84. On Sports Betting and Uncertainty of Outcome

    Abstract: This paper provides an explanation for sports betting that does not appeal to risk-preferring preferences. The strategy is to link betting to the uncertainty of outcome hypothesis, a cornerstone of sports economics. The model relies on the inclusion of a contest utility function as part of a fan’s overall utility …

  85. Loot box consumption by adolescents pre- and post- pandemic lockdown

    Loot boxes are virtual items that can be redeemed to receive randomly selected other virtual items, and have been criticized for being similar to gambling …

  86. Behavioural Markers of Harm and Their Potential in Identifying Product Risk in Online Gambling

    Abstract Many studies have been conducted to identify potentially useful behavioural markers of harmful behaviour using online gambling data sourced from operators. However, less is known about how such markers could be used to identify higher risk products …

  87. Analisis maraknya judi online di Masyarakat

    Currently, the reality of a lifestyle that tends to be consumptive, especially coupled with the increasing prices of basic daily necessities due to the very fast rate of economic inflation, makes everyone want to achieve everything in a practical and instant way or according to them easily. things to do include gambling …

  88. A systematic review of adolescents sports gambling

    The objective of this study is to explore the topic of sports gambling among adolescents, as this activity has become increasingly prevalent among this demographic. A scoping review was conducted using the PRISMA approach, which involved the selection of 42 relevant studies from the Scopus database spanning the period from 2007 to 2021 …