Gambling Research Index

New research / Topics

Screening and measurement

42 studies in the past 365 days. Tags are assigned automatically from titles and abstracts; a study can carry several.

  1. Problem sports betting/gambling in U.S. undergraduate students at a large public university

    To estimate the prevalence of potential problem gambling among college students at a large U.S. public university who reported having participated in sports betting/gambling. Participants: A customized Healthy Minds Study (HMS) Student Survey was administered to undergraduate students (n = 1,489) at a large U.S. public university in 2025 …

  2. Early detection of problematic internet use among university students: psychometric validation of the PIUQ-9

    University students extensively use the internet for academic, social, and recreational purposes, increasing the risk of developing problematic internet use (PIU) …

  3. Psychometric Evaluation of the Bilingual Russian-Kazakh Problem Gambling Severity Index: Item-Level Response Patterns and Behavioral Factors Associated with Gambling-Related Harm

    Population-level evidence on gambling-related risk remains limited in Central Asia, and no validated bilingual screening instrument has been available in Kazakhstan …

  4. Financial Determinants and Beliefs About Gambling Control: A Cross-National Structural Model of Problem Gambling Severity

    Gambling-related harm is increasingly recognized as a public health concern, yet the role of financial factors in problem gambling remains insufficiently understood. This study examined the associations of financial knowledge, risk-oriented financial behaviour, prudent financial attitudes, and financial anxiety with problem gambling severity …

  5. A Gambling Financial Harm Screener (GFHS) for Payment Institutions: Multi-Method Development and Preliminary Validation

    Disordered gambling, a form of behavioral addiction characterized by persistent gambling despite harmful consequences, is inherently associated with financial harm …

  6. Evidence-based measurement of gambling disorder: A review of instruments for different purposes

    Gambling Disorder is a significant public health and clinical issue requiring precise and reliable measurement instruments for effective screening, assessment, diagnosis, and treatment outcome evaluation …

  7. Learning the Boundary Between Involvement and Severity: A Multi-Target Machine-Learning Analysis of Emotion Dysregulation, Impulsivity, Gambling Involvement, and Problem Severity in Psychiatric Outpatients

    Machine-learning studies on gambling have mostly relied on behavioral or account-based data from online gambling platforms …

  8. Psychometric analysis of brief adolescent gambling screen, problem gambling severity index, and gambling motives questionnaire-financial among Ghanaian adolescents

    The purpose of this study was to evaluate the psychometric properties of the Brief Adolescent Sport Betting Screen (BASBS), Problem Sport Betting Severity Index (PSBSI), and Sport Betting Motives Questionnaire–Financial (SBMQF) among Ghanaian adolescents …

  9. Validation of the Gambling Problem Recognition Scale

    Gambling problem recognition is an understudied construct with theoretical relevance to the behaviour change process. This study is a psychometric validation of the four-item Gambling Problem Recognition Scale (GPRS). A secondary analysis of data from the Addiction Substitution and Natural Recovery longitudinal study was conducted …

  10. Validation of the French version of Online Gambling Disorder Questionnaire

    Pathological online gambling is a major public health issue, particularly among adolescents and young adults. This study aims to validate the French version of the Online Gambling Disorder Questionnaire (OGD-Q), a tool based on the DSM-5 and ICD-11 criteria, adapted to the specific characteristics of the French-speaking population …

  11. Development of a Recovery Scale for Families of Individuals with Gambling Problems

    This study aimed to develop and validate a recovery scale for families of individuals with gambling problems. An operational definition of family recovery was developed from conceptual and empirical studies. An item pool was generated based on this definition and refined following COSMIN guidelines …

  12. Can blind box buying be addictive?: Measurement and associations with gambling disorder among Chinese adults

    Blind boxes are gambling-like products with increasing popularity worldwide. Accumulating evidence has shown that blind box over-purchasing is a rising problem, yet no validated tool exists for its addictive components. Besides, the link between problematic blind box buying and gambling disorder (GD) has never been tested …

  13. Cross-cultural adaptation and content validity of the PGSI into Brazilian Portuguese

    This study aimed to cross-culturally adapt the Problem Gambling Severity Index (PGSI) into Brazilian Portuguese and to conduct a preliminary assessment of its content and face validity …

  14. Psychometric Properties of the Online Gambling Disorder Questionnaire, Online Gambling Symptom Assessment Scale, and Gambling Urge Scale among Young Adults with the Experience of Online Gambling in Taiwan: A Preliminary Validation Study

    Online gambling and related adverse consequences are increasing among young adults …

  15. Gambling disorder and problem gambling in Brazil: The development of a brief screening scale

    Brief, accurate, and context-sensitive screening tools are essential for detecting gambling-related problems, but most existing instruments are not validated for on-site gambling …

  16. Development and validation of the Emotional Gambling Scale (EGS) in a community sample from Spain with recent history of gambling

    Difficulties in emotion regulation involving both positive and negative emotional states are central to gambling disorder. This study developed and validated the Emotional Gambling Scale (EGS), a measure designed to assess the extent to which specific emotions trigger gambling urges. Method: The initial 55-item EGS used a five-point Likert scale …

  17. A sociodemographic and clinical characterization of Gambling Dual Disorder (GDD) in an italian, cross-sectional multicenter study

    Introduction Gambling Dual Disorder (GDD) has been proposed as a clinical construct to define the co-occurrence of Gambling Disorder (GD) with other psychiatric conditions. Despite the presence of preliminary evidence for this model, limited data are available …

  18. Quantifying the negative impact of gambling: psychometric evaluation of the Spanish version of the Short Gambling Harm Scale (S-SGHS) among individuals engaged in gambling activities

    Volume 26, Issue 2, August 2026, Page 112-135 .

  19. Building a Brief Multidomain Questionnaire for Gambling Dual Disorder: Psychometric Validation and RDoC-Based Dimensional Structure

    Gambling Disorder (GD) frequently co-occurs with other mental disorders, a clinical condition termed Gambling Dual Disorder (GDD) that is often overlooked. We aimed to develop and validate a brief multidomain questionnaire to assess GDD severity within a dimensional, transdiagnostic framework …

  20. Development and Validation of the Gambling Impact Scale for Families

    This study aimed to develop the Gambling Impact Scale (GIS), an instrument designed to assess the multidimensional burden experienced by family members affected by gambling problems, and to examine its validity and reliability. A web-based survey was conducted with two independent samples of affected family members …

  21. Development and Validation of the Multidimensional Youth Gambling Risk Factor Scale

    본 연구는 청소년의 발달적·환경적 특성을 고려한 도박 위험 요인 척도를 개발하고 그 타당성을 검증하는 데 목적을 두었다. 청소년 도박 시작 연령이 낮아지고 있으며, 위험 집단의 비율이 급격히 증가하고 있다는 연구 결과들이 발표되면서 청소년 도박 문제의 조기 탐지와 예방의 필요성이 절실히 요구된다. 그러나 여러 기존 측정 도구는 성인 중심의 개념에 기초한 경우가 많아, 청소년의 인지적·경험적 특성을 충분히 반영하지 못하는 한계를 지니고 있다 …

  22. Conditional administration of items in the Gambling Harms Measure: Psychometric justification and implications for efficiency

    This study evaluated the psychometric justification for conditionally administering the most severe items within subscales of the Gambling Harms Measure (GHM), a tool assessing gambling-related harms across six domains: financial, psychological, relationship, physical health, work/study, and legal …

  23. A clinical perspective of Gambling Dual Disorder: an italian cross-sectional multicenter study

    Gambling Dual Disorder (GDD) is a proposed clinical construct describing the co-occurrence of Gambling Disorder (GD) with other psychiatric conditions. Although preliminary evidence supports this model, clinical data remain limited …

  24. Risk perception and neuro-emotional development in adolescent athletes: psychometric validation of the ESTUDES scales for preventive guidance contexts

    Organized sport promotes physical and psychological health in adolescents, improving emotional regulation, self-efficacy and resilience, which are essential for preventing addiction. This study validates an adapted ESTUDES scale for measuring consumption and risk perception in young athletes …

  25. The Problematic Behaviour Scale (PBS-5): A brief measure for the population-level screening of non-substance-bound addictive behaviours and Swiss national prevalence rates

    Abstract Background and aims The Assessment of Criteria for Specific Internet-use Disorders (ACSID-11; Müller et al. 2022) offers a promising instrument to screen addictive disorders in population-wide surveys based on ICD-11 criteria. We evaluated this scale in the Swiss context and propose the shorter Problematic Behaviour Scale (PBS-5) …

  26. Translation and Adaptation of the Online Gambling Disorder Questionnaire (OGD-Q) into Brazilian Portuguese

    Online gambling has grown increasingly popular over the past decade, especially since the COVID-19 pandemic. Online gamblers tend to face more issues than those who gamble in traditional settings, leading to a higher risk of developing pathological gambling …

  27. Problem gambling among working youth in Southeast Türkiye: predictors and psychological consequences

    In low-socioeconomic contexts like South-eastern Türkiye, where child labor rates exceed national averages due to economic pressures, working youth face amplified risks of gambling as a maladaptive coping mechanism …

  28. Comparative Clinical and Psychometric Parameters of Pathological Gambling and Internet Addictions in Young Patients with Mental Disorders

  29. Use of the Brief Suicide Cognitions Scale as a screening tool to identify latent risk in a gambling clinic sample

    The current study explored the clinical utility of the Brief Suicide Cognitions Scale Q10 (B-SCS) in a sample of individuals seeking treatment for gambling problems but not experiencing an acute suicidal crisis (N = 80) …

  30. Beyond Detection: The Development of SIJORA and Mitigating Iatrogenic Risks in Adolescent Online Gambling Screening

    The lack of culturally sensitive screening tools limits the effectiveness of early identification and intervention efforts in response to the increasing prevalence of online gambling among Indonesian adolescents …

  31. Implementation of the Monte Carlo Method in Random Walk Models for Analyzing Gambling Bankruptcy Problems

    Gambler's Ruin Problem (GRP) is a basic stochastic model used to analyze the probability of a player reaching a target wealth versus losing all capital through sequential random games …

  32. Illustrated Stories against Online Gambling

    The rapid growth of online gambling in Indonesia, marked by an 8,136.77% increase in transactions since 2018, highlights the urgent need for effective preventive communication targeting adolescents …

  33. Development and validation of screening tool for excessive and problematic use of internet and digital devices (STEPS-IDD) based on the WHO framework (ICD-11) for addictive behaviours

    The widespread use of internet and digital devices has been accompanied by growing concern regarding harms associated with their excessive or problematic use. The World Health Organization has also formally included some of these in its latest classificatory system (ICD-11) under the category of "disorders due to addictive behaviours" …

  34. Evaluating the Psychometric Properties of the Sports Betting Motivations Scale – Revised (SBMS-R) in Canadian Sports Bettors

  35. An Empirical Assessment of the Accuracy of AI-Based Game Prediction and the Profitability of Sports Betting: Profitability Validation using the Korean Basketball League Data (2017-2025)

    연구목적 본 연구는 스포츠베팅 산업에서 인공지능(AI) 기반 스포츠 경기 예측이 수행할 수 있는 역할을 규명하기 위해, 한국프로농구(KBL) 경기 데이터를 활용하여 예측 정확도와 스포츠베팅 수익성을 실증적으로 검토하는 데 목적을 두었다. 특히 기존 연구가 모델의 설명력이나 단순 정확도 검증에 집중해온 한계를 넘어, 예측 결과의 실제 활용 가능성을 베팅 시뮬레이션 관점에서 통합적으로 평가하고자 하였다. 연구방법 분석 자료는 2017~18시즌부터 2024~25시즌까지의 KBL 상세 경기 기록과 배당률 자료로 구성하였다. 선수 개별 기록과 경기 외적 요인을 반영한 변수들을 구축한 뒤, 로지스틱 회귀 기반의 경기 결과 예측 모형을 개발하였다 …

  36. Suspicious Gambling Activity as an Emerging Money Laundering Typology: Behavioral Indicators in Multi-Jurisdictional Retail Banking Accounts

    This review examines suspicious gambling-related activity as an increasingly complex financial-crime risk within multi-jurisdictional retail banking, focusing on the behavioral, transactional, regulatory, and technological factors that shape detection and control …

  37. Posttraumatic stress disorder in serving Australian Defence Force members 2002-2023: a systematic evidence review

    Defence forces globally face recruitment and retention challenges, with posttraumatic stress disorder (PTSD) often contributing to early discharge.Objective: To systematically review the extent of research on PTSD among Australian Defence Force (ADF) members, focusing on epidemiology, comorbidities, screening tools, and treatment outcomes to establish the …

  38. Evaluating different patterns of problematic internet use using a unified self-report measure based on the ICD-11 framework: Psychometric properties of the Italian version of the ACSID-11

    The ACSID-11 was developed to assess five patterns of problematic Internet use-namely, gaming disorder, compulsive online shopping, problematic online pornography use, problematic social networks use, and online gambling disorder-using a unified set of items grounded in the ICD-11 framework …

  39. Spanish validation of NODS screening in a Chilean representative sample

    In a probabilistic and representative sample from Santiago, Chile, this research aims to validate the Spanish-language National Opinion Research Center DSM-IV Screen for Gambling Problems (NODS) and its abbreviated form for the Chilean context. 1032 individuals were surveyed at home using a standardized questionnaire …

  40. Association between experiencing gambling problems and adverse behavioral health outcomes among U.S. military service members, 2018

    Background And Objectives: Gambling screening in the US military was mandated in 2019, but few studies have assessed the prevalence of experiencing gambling problems or its association with adverse behavioral health concerns. Methods: This secondary analysis used data from active-duty U.S …

  41. Psychometrics, risk profiles, and policy attitudes toward gambling in Kazakhstan

    Commercial gambling is expanding in Kazakhstan amid digitalization and regulatory change, yet population-based estimates of participation and harm remain limited. This study provides a national baseline to inform product-specific harm-reduction policy …

  42. Are Gambling Motives all the Same? The Psychometric Properties of the GMQ-F Amongst Sports Bettors

    The Gambling Motives Questionnaire - Financial (GMQ-F) is the most widely used scale for assessing gambling motives. Although previous research supports the reliability and validity of GMQ-F scores, no study has examined its psychometric properties among sports bettors, which present distinct demographics and clinical characteristics …